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Glossary

Lifecycle marketing

Lifecycle marketing is the emails and in-product messages a company sends each customer according to where they are with the product, from welcome and activation to retention and win-back, triggered by what they do or stop doing.

  1. Sign-upWelcome: one thing to try
  2. First report made?Nudge: one step left
  3. Using it weeklyMonthly summary, in numbers
  4. No login for 30 daysCheck-in, in app and email
  5. Win-backWhat has changed since
A reporting product’s lifecycle, sign-up to win-back, with the activation check that picks the next message.

Lifecycle marketing in detail

Also called
Lifecycle email, Customer lifecycle marketing, Retention marketing, Behavioural email
Topic
Growth
Updated

What it is

Lifecycle marketing maps the stages a customer passes through and gives each one a message or a short sequence. A message goes when the customer does something, or fails to: an account created, a first project finished, three weeks without a login, a card about to expire. The usual stages:

  • Welcome, at sign-up, with one thing to try first.
  • Activation: nudges toward the first win, which stop once the customer gets there.
  • Retention: usage summaries and the next feature worth using.
  • Expansion: a prompt to upgrade or add seats when usage reaches the plan’s limit.
  • Win-back, for someone who has gone quiet: what has changed and a short way back in.

Each stage can use email, an in-product message or checklist, or a push notification. In-product messages reach people already there, and email reaches the ones who are not.

Why it matters

In a subscription product revenue arrives month by month, and the first days decide whether it arrives at all. Someone who signs up and never reaches a first win cancels quietly, and nobody on the team sees it happen. A lifecycle message reaches them at the point they stall, while the reason is still small, such as an integration not connected or a next step nobody explained. It keeps going without anyone pressing send, so the follow-up a founder once did by hand still happens at a thousand customers.

How we do it

Lifecycle email is part of our customer experience service, and we set it up and run it as well as writing it. The work usually begins with onboarding, where most people meet the brand and where most of them leave. We sign up with a test account and read everything a new customer receives.

Then we write and design the emails, put them into your own tool, such as HubSpot or Intercom, and set up the flows: what triggers each email, who receives it and when. Before a piece goes out we agree one figure to watch, such as new accounts reaching a first win. We can keep running the flows or hand them over with notes.

An example

Say a bookkeeping product finds that new accounts stall before connecting a bank feed. The welcome email asks for that one step. If the feed is still missing two days later, a banner inside the product and a short email both link to the connection screen, and both stop the moment a feed connects. An account with no login for six weeks gets a note on what has shipped since, signed by a person.

Common mistakes

  • Sending by the calendar alone. A day-three email asking someone to do what they did on day one tells them nobody is watching, so trigger on the action and stop the sequence when it happens.
  • Leaving out the product events. A message that responds to what a customer did needs the product to send that event to the email tool, and that is engineering work to schedule before the writing starts.
  • Writing each stage in its own voice. Welcome emails from marketing, receipts from billing and nudges from the product team end up sounding like different companies unless the voice is settled once for all of them.

Lifecycle marketing vs email marketing

Lifecycle marketing sends each person the message that fits what they have done in the product, and email marketing is any email a company sends its list, most often one campaign to many people at once.

Lifecycle marketingEmail marketing
Sent whenThe customer acts or stops actingA date the team picks
Goes toOne person at one stageA list or a segment
ChannelsEmail, in-product messages, pushEmail
RunsContinuously, once set upCampaign by campaign

Questions

What people ask about lifecycle marketing.

  1. The usual stages of lifecycle marketing are welcome, activation, retention, expansion and win-back. Names vary by tool. Each needs a clear way in, such as a sign-up or thirty days without a login, a message that moves the person to the next stage, and a rule that stops the messages once they get there.

  2. Not quite. HubSpot’s lifecycle stages track a contact through the sales process: subscriber, lead, marketing qualified lead, sales qualified lead, opportunity, customer and evangelist. Lifecycle marketing in software mostly begins at the customer stage and follows what people do in the product.

  3. Lifecycle marketing needs a messaging tool that starts a sequence from a product event, such as Customer.io, Klaviyo or HubSpot, and a product that sends it those events. Customer.io starts an automation from an event, a segment, a form or a date, and exit conditions take people out once they act.

  4. A win-back email goes to a customer who was active and has gone quiet for longer than usual. Klaviyo’s guidance sets the first delay a little longer than the average buying cycle and keeps the flow to three emails. In a software product, the useful content is what has changed since they left and a short way back in.

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